editor
[Animation Workflow] Abrupt Recording Halts During Transforms
Under Audit
Unity 2021.x - Unity 2023.x
Published Sun, Mar 22
Animation recording in the Unity Editor may abruptly stop when interacting with the animated object. This often happens when attempting to modify components during an active recording session.
Animation recording within the Unity Editor may unexpectedly cease. This issue manifests when initiating an animation recording session and subsequently attempting to manipulate your animated object by adding, removing, or modifying components. The recording process abruptly terminates the moment a click or interaction occurs on the object, preventing further capture of animation data.
- Verify that the target
GameObjectdoes not have any scripts executing inEditormode that might interfere withAnimationwindow operations. - Ensure the
GameObjectbeing recorded is not set toStatic, as this can preventEditormodifications from being recorded. - Check the
Animatorcomponent settings for anyControllerorAvatarissues that might cause unexpected behavior during recording.
Editor's Note:
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