graphics
[VFX Graph] Missing Output Particle Mesh Shader Graph Support
Solution
Unity 2022.3.x - Unity 6.3.x
Published 30 days ago
In Unity 6, the expected Shader Graph Support checkbox within the Output Particle Mesh context is absent. This occurs because the Shader Graph integration workflow has been refactored into distinct node types rather than a toggleable property inside the Visual Effect Graph.
Quick-Fix
The Shader Graph support is no longer a toggle; it is now found in dedicated Output Particle Mesh (Shader Graph) context nodes within the Visual Effect Graph.
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Content inspired by a Unity discussion post.