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[visionOS 2] PolySpatial: Unlock New Spatial Computing Features

Solution

vr developmentrendering

Unity 2022.3.x - Unity 6.3.x

Published Sun, Mar 15

Issue

 Developers require specific timelines for PolySpatial and visionOS packages to ensure compatibility with visionOS 2 and access new features such as Metal hover effects.

PolySpatial compatibility for visionOS 2 is entering final validation, with upcoming support for Metal hover effects and PSVR2 controller tracking.

Explanation

Compatibility with visionOS 2 is currently in its final stages of internal testing. Development teams are actively working to ensure the stability and functionality of the PolySpatial and visionOS packages on the updated operating system.

The following features are slated for the public roadmap:

  • Hover effect support for PolySpatial applications using the Metal rendering backend.
  • Integration of visionOS Enterprise APIs for specialized hardware access.
  • Support for PSVR2 Sense Controllers tracking within the XR Interaction Toolkit.

Further information regarding the next official release and the updated roadmap will be made available following the completion of the current testing phase. It is recommended to maintain projects on the latest Unity 6 LTS to ensure immediate access to PolySpatial updates upon their release.

Additional Tips

  • Monitor the Package Manager regularly for pre-release versions of the PolySpatial suite.
  • Use the XR Plug-in Management settings to toggle platform-specific features once the updated visionOS package is imported.

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Content inspired by a Unity discussion post.